Images from last night’s game of Dead Man’s Hand with a few of the lads from the Club. Jeff Smith provided all the figures and half the terrain. We had five gangs playing, which made for some great action in and around the buildings of the town. Within the two sides, three played the ‘Good’ and the other two were the ‘Bad’. The bad guy’s mission was to bust out of the bar and escape from two nominated exist points.
I do believe this is a great fun little game and relatively inexpensive, which basically depends on how many buildings you purchase. Even so, the gangs are a good price and very easy to paint, plus the foreground buildings come pre-painted and that is a bonus. I think I might even add a few more US 6th Cavalry and more Apaches in order to play a few more actions in the future.
Bad Guys everywhere
This proved a little hard at the start as the bad guys were running out all over the place for the first two turns until they realised they might just have to join forces and attempt to both leave from the same area. Doing so by the third turn they started using the rear of the building to try and escape.